Kineme Texture Rotate in Kineme Texture

This patch rotates the input Texture around the origin.

The coordinate system of the input value is assumed to be “left-handed” (x increases to the right, y increases upward, and z increases inward.)

http://kineme.net/

Input Attributes
  • inputTexture
  • inputX
  • inputY
  • inputZ
Output Attributes
  • outputTexture
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