Kineme Texture Ridged Multi in Kineme Texture
This patch outputs 3-dimensional ridged-multifractal noise.
Ridged-multifractal noise is generated in much of the same way as Perlin noise, except the output of each octave is modified by an absolute-value function.
Ridged-multifractal noise is often used to generate craggy mountainous terrain or marble-like textures.
Use the Texture Render Patch to turn this into a Quartz Composer Image.
http://kineme.net/
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