Object Render Settings in Kineme Particle
The Render Class patch allows a few rendering parameters to be controlled on a per-particle basis.
“Alignment” controls how each particle is oriented - whether based on the screen (“Billboard” mode) or based on the particle’s current velocity.
For velocity-based alignment, “Length Scale” controls how much the particle’s current velocity will affect its rendered length.
For velocity-based alignment, “Max Length Scale” controls the maximum amount the particle’s current velocity will affect its rendered length.
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Input Attributes
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Output Attributes
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