Object: Explosion in Kineme Particle

The Explosion Force patch simulates an explosion - throughout its lifetime, the explosion’s shock wave grows toward the specified Range, and causes objects to ricochet with the specified Magnitude.

All Objects are affected equally by the explosion, regardless of Mass or Area.


http://kineme.net/

Input Attributes
  • inputEnable
  • inputAgeLimit
  • inputVisible
  • inputUpdateVelocity
  • inputX
  • inputY
  • inputZ
  • inputVx
  • inputVy
  • inputVz
  • inputTheta
  • inputOmega
  • inputSize
  • inputMass
  • inputArea
  • inputColor
  • inputRange
  • inputMagnitude
  • Self Operator 1
Output Attributes
  • outputObject
In 1 plugin
Particle Tools Particle Tools v0.3   1.24 MB i386 · x86_64 · ppc · ppc64

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