Object: Boid in Kineme Particle

Each instance of the Boid Force patch is a particle that exhibits flocking behavior, as described in Craig W. Reynolds’s well-known SIGGRAPH ’87 paper.


http://kineme.net/

Input Attributes
  • inputEnable
  • inputAgeLimit
  • inputVisible
  • inputUpdateVelocity
  • inputX
  • inputY
  • inputZ
  • inputVx
  • inputVy
  • inputVz
  • inputTheta
  • inputOmega
  • inputSize
  • inputMass
  • inputArea
  • inputColor
  • inputEpsilon
  • inputRange
  • inputSeparation
  • inputAlignment
  • inputCohesion
  • inputMaxForce
  • Self Operator 1
Output Attributes
  • outputObject
In 1 plugin
Particle Tools Particle Tools v0.3   1.24 MB i386 · x86_64 · ppc · ppc64

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