Particle Render: Textured in Kineme Particle

The Particle Render with Texture patch draws a Quad for each particle in the specified Scene, using the particle’s location and heading attributes.

The “Scene” parameter takes the output of the Particle Scene patch.


http://kineme.net/

Input Attributes
  • Enable - Controls execution of the patch.
  • inputScene
  • inputSize
  • inputImage
  • Blending - Blending control.
  • Depth Testing - Depth testing control.
  • Face Culling - Face culling control.
Output Attributes
None
In 1 plugin
Particle Tools Particle Tools v0.3   1.24 MB i386 · x86_64 · ppc · ppc64

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