GL Line Structure in Kineme GL
- Enable
- inputSize
- inputLines
- inputPattern
- inputRepeatCount
- inputColor1
- inputColor2
- inputType
- Blending
- Depth Testing
This patch renders a series of OpenGL Lines specified by the Input Lines structure.
The Input Lines structure should contain a series of 3-element structures, one for each endpoint. Endpoints can be specified as either the first three array elements (0, 1, and 2), or capitalized named values (‘X’, ‘Y’, and ‘Z’).
http://kineme.net/
|
Input Attributes
|
Output Attributes
None
|
In 1 plugin
0 videos
0 comments