Cylinder in Render
- Enable
- X Position
- Y Position
- Z Position
- X Rotation
- Y Rotation
- Z Rotation
- Color
- Image
- Blending
- Depth Testing
- Face Culling
- inputBase
- inputHeight
- inputTop
This patch renders a 3D Cylinder.
The image on the cylinder is multiplied by the color set on the “Color” input.
Note that the number of vertical (slices) and horizontal subdivisions (stacks) can be specificied in the patch’s settings.
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Input Attributes
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Output Attributes
None
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